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Summer with Friends!

Summer with Friend is a casual game that teaches kids the importance of good deeds and compassion. 

5+
Age group

Mobile , Ipad
Platform

Applied Games
Game category

Educational
Genre

Team
Jagjeet Shyamkunwar   |   Some Shekhar Roy   |   Srushti Paranjpe

Mobile Game for Kids

Game Concept and Objective

  • Platform - Touch Screen Devices like smartphones, i-Pads, Tablets, etc. As these are more accessible and intuitive for children.

  • A light hearted, summertime game that is enjoyable for kids, while subliminal messaging of importance of good deeds.

  • Simulation and digital pets, where concepts like “happiness”, "kindness" and "cleanliness" are represented as cute, friendly pets the player has to raise.

  • Do nice things for NPC characters and help the pets grow their superpowers.

Your Companion

Main Character

  • The player character is designed to look like a quirky, mischievous, outdoor kid, with the bright pink soiled clothes and perpetual dirt on the face.

  • She loves running around the neighborhood and playing with her friends in the summertime.

  • She is kind to animals and tries to help out everyone.

The Neighborhood 

  • The main menu screen shows the neighborhood the player lives in. It only indicates limited areas where she usually plays. 

  • She hangs out in her play area with her three pets - Kindness, Happiness, and Cleanliness.

  • She must help out the neighbors to make the pets happy!

Working Prototype has 3 Tasks

The Tasks

  • The main menu screen shows the neighborhood the player lives in. It only indicates limited areas where she usually plays. 

  • She hangs out in her play area with her three pets - Kindness, Happiness, and Cleanliness.

  • She must help out the neighbors to make the pets happy!

Task 1 : Help granny with the garden.

Task 2: Help the kid to clean the park

Task 3 : Help the Hungry Cat

Gameplay

To focus on values not Points

Rewards

  • The NPC characters will ask the player to help them with something. 

  • Once a player completes the task, a reward screen will appear with the pet thanking the player for the good deed.

Kindness . Happiness . Cleanliness 

Cute Pet Friends

Good deeds don't need to have a quantitative reward for kids. It's essential that they feel good about it instead of expecting some monetary value in return.

Cleanliness Pet

Happiness Pet

Kindness Pet

Target Player Group

Goal : Making a learning experience for TG, which is Fun and easy to interact.

  • Children of Age group - 7 to 9 years.

  • They can read basic words with help of audio instructions.

  • They can can roam around by themselves in the neighbourhood.

  • They enjoy colorful, bright cartoons and upbeat music.

  • They are in their personality development stage when it's crucial to form good habits.

Target Customer Group

Goal : Marketing the game as a healthy source of education and entertainment for kids.

  • The parents of the children have the purchasing power.

  • The game should convince them as a healthy form of entertainment for kids.

  • They struggle keeping kids away from technology and devices.

  • Educational, Moral building games like these can be a good solution.

Game Design & Art

Inspiration Board

●   PBS GAMES > Neighborhood

●  Talking Tom

●  Purble Place

●  Toca Boca- Life World

●  Sago Mini School

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